- CompanyGame bundles the store, a branded loader with start-up progress, an optional light poster (Enter the game) and a company-info fallback when WebGL is missing. - startMode prop and ?mode= start straight in a mode; ?poster shows the poster first. - Pixel ratio capped at 1.5 on touch devices and 1.75 on desktop (constants/graphics.js). - Build writes the title, description, Organization JSON-LD and a hidden Persian summary into index.html from the company config. - README explains iframe and component embedding. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
23 lines
971 B
HTML
23 lines
971 B
HTML
<!doctype html>
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<html lang="fa" dir="rtl">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width,initial-scale=1,viewport-fit=cover" />
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<meta name="theme-color" content="#0b1614" />
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<!-- Title, description and structured data come from the company config (vite.config.js). -->
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<!--seo-head-->
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<meta name="mobile-web-app-capable" content="yes" />
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<meta name="apple-mobile-web-app-capable" content="yes" />
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<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
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<meta name="apple-mobile-web-app-title" content="روبات مارکت" />
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<link rel="manifest" href="./manifest.webmanifest" />
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<link rel="icon" type="image/png" href="./icons/favicon-64.png" />
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<link rel="apple-touch-icon" href="./icons/apple-touch-icon.png" />
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</head>
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<body>
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<!--seo-summary-->
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<div id="root"></div>
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<script type="module" src="/src/main.jsx"></script>
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</body>
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</html>
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