import test from 'node:test'; import assert from 'node:assert/strict'; import {createJourney, advanceJourney, tickJourney} from '../src/journey.js'; test('Driving requires player input and exit requires F at the entrance', () => { const j=createJourney();tickJourney(j,20);assert.equal(j.phase,'home'); assert.ok(advanceJourney(j));tickJourney(j,2,true);assert.equal(j.phase,'boarding'); tickJourney(j,2);assert.equal(j.phase,'driving'); tickJourney(j,30);assert.equal(j.distance,0);assert.equal(j.phase,'driving');assert.equal(advanceJourney(j),false); for(let i=0;i<200;i++)tickJourney(j,.05,false,{throttle:1}); assert.equal(j.phase,'entrance');assert.equal(j.distance,21);assert.equal(j.speed,0); tickJourney(j,20);assert.equal(j.phase,'entrance');assert.ok(advanceJourney(j));assert.equal(j.phase,'walking'); assert.equal(advanceJourney(j),false);assert.equal(createJourney().distance,0); }); test('Brake, steering bounds and pause work while driving', () => { const j=createJourney();advanceJourney(j);tickJourney(j,2); for(let i=0;i<20;i++)tickJourney(j,.05,false,{throttle:1,steer:1}); assert.ok(j.speed>0);assert.ok(j.lane>0 && j.lane<=.75); const snapshot={...j};tickJourney(j,1,true,{throttle:1});assert.deepEqual(j,snapshot); for(let i=0;i<30;i++)tickJourney(j,.05,false,{throttle:-1}); assert.equal(j.speed,0);assert.equal(j.phase,'driving'); });