Commit Graph
4 Commits
Author SHA1 Message Date
HamedandClaude Opus 5.5 8dbaf3d97e refactor: centralize brand, company info, assets and Persian strings
Phase 1 of turning the game into the company landing page.

- Add src/config/company.js with name, tagline, contact, about and the
  product line, plus a brand palette built around #00a693 (contrast
  checked); placeholders are marked TODO(company).
- Add src/config/assets.js listing every loaded file with its expected
  format; placeholders are marked TODO(asset).
- Move all Persian interface text, dialogue, missions and scenery text
  into src/i18n/fa.js; components and game code read from it.
- Expose the palette as CSS variables (--color-primary and shades) and
  Tailwind colours, and use it for 3D materials and map drawings.
- Fix the arrival line that still called the manager's car a white
  pickup.
- Add tests that block hard-coded Persian text and low-contrast colours.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 08:13:00 +03:30
HamedandClaude Opus 5.5 526796126d fix: draw street map ground and repair mobile layout
CI/CD / test (push) Successful in 57s
CI/CD / publish (push) Successful in 1m8s
CI/CD / deploy (push) Successful in 6s
- Turn the satellite ground off behind SATELLITE_GROUND so OSM streets,
  parks and land use are drawn; the imagery index is no longer fetched.
- Restore phone rules lost in the CSS-to-JS theme migration (#rank
  height, toolbar button size) and replace invalid -var() values.
- Add a landscape-phone layout and make the briefing scrollable.
- Add two-finger pinch zoom to the big map.
- Add regression tests for the theme and the skipped imagery request.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 07:51:40 +03:30
Hamed 55d4123fe5 feat: add factory sample machines and robot pricing conversations 2026-10-28 12:53:07 +03:30
Hamed d0da416923 refactor: separate React views, Redux snapshots and Three.js runtime 2026-10-28 12:26:40 +03:30