Add interactive picnic journey and synchronize gameplay stages
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@@ -1379,3 +1379,24 @@ dialog p, dialog small {
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height: 32px
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}
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}
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/* Close camera adventure HUD and journey cinematics. */
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#journey-panel {position:fixed;z-index:12;bottom:12%;left:50%;transform:translateX(-50%);width:min(560px,90vw);padding:24px 30px;background:linear-gradient(135deg,#10231ff2,#142c27db);border:1px solid #d8c48b66;border-radius:8px;box-shadow:0 16px 80px #0008;text-align:right;color:#f4e7cb;backdrop-filter:blur(14px)}
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#journey-panel[hidden]{display:none}
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#journey-panel small{font-size:11px;letter-spacing:2px;color:#d8bb7c}
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#journey-panel h2{margin:12px 0;font-size:28px}
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#journey-panel p{line-height:1.9}
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#journey-panel button{background:#c9b27d;color:#15241e;border:0;border-radius:4px;padding:12px 24px;font-weight:700}
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#camera-view{position:fixed;top:105px;left:5%;z-index:8;padding:9px 15px;border:1px solid #e7dbb84d;border-radius:4px;background:#142720c9;color:#eee4cf}
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.intro{pointer-events:none;opacity:.65}
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@media(max-width:650px){#camera-view{top:85px;font-size:11px}.intro{display:none}#journey-panel{bottom:22%;padding:16px}#journey-panel h2{font-size:23px}}
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.on-journey .intro,.on-journey .mission,.on-journey #speech,.on-journey .touch,.on-journey #controls-guide,.on-journey #camera-view{display:none}
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body.driving .touch{display:grid;z-index:16}
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body.driving #journey-panel{bottom:auto;top:115px;padding:12px 20px;pointer-events:none;width:min(520px,85vw)}
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body.driving #journey-panel h2{font-size:20px;margin:6px 0}
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body.driving #journey-panel p{font-size:12px;margin:6px 0}
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@media(max-width:650px){body.driving #journey-panel{top:90px}body.driving #journey-panel small{display:none}}
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.intro{display:none}
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