feat: add factory sample machines and robot pricing conversations
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@@ -10,11 +10,29 @@ export const CAR = {
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wheelBase: 2.7,
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radius: 1.6,
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};
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/**
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* Creates car resources for the game.
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* @param {*} x - x.
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* @param {*} z - z.
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* @param {*} heading - heading.
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* @returns {*} Operation result, when applicable.
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*/
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export function createCar(x, z, heading = 0) {
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return { x, z, heading, speed: 0, steer: 0 };
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return {
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x,
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z,
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heading,
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speed: 0,
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steer: 0,
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};
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}
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/**
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* Runs the step car operation for this subsystem.
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* @param {*} car - car.
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* @param {*} options1 - Operation options.
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* @param {*} dt - dt.
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* @returns {*} Operation result, when applicable.
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*/
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export function stepCar(car, { throttle = 0, steer = 0, handbrake = false }, dt) {
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car.steer += (steer * CAR.maxSteer - car.steer) * Math.min(1, dt * 6);
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if (throttle > 0) car.speed += (car.speed < 0 ? CAR.brake : CAR.accel) * throttle * dt;
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@@ -31,5 +49,9 @@ export function stepCar(car, { throttle = 0, steer = 0, handbrake = false }, dt)
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car.z -= Math.sin(car.heading) * car.speed * dt;
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return car;
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}
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/**
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* Runs the kmh operation for this subsystem.
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* @param {*} car - car.
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* @returns {*} Operation result, when applicable.
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*/
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export const kmh = (car) => Math.round(Math.abs(car.speed) * 3.6);
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